Sorry i'm late, been busy doing summer assigned reading work before school starts >.>
Anywho, here's your answer;
The models that are in place right now work as so, a company makes a game (we'll use this example) and then sells it. If the game is good, then people will buy it and play it and everyone is happy.
Let's look at the Pirate Party's model;
A single developer creates a simple game for the iPhone. He opts to sell it on the iStore. It gets pirated, his sales rise. Why? Exposure, since his name was not well known it took people trying it *before* they bought it for him to get buyers.
Does every pirate donate? No. Does everyone buy from the store rather than steal? No. The majority of pirates donate when they are able to in hopes that their "artist" or "developer" will make more.
I know you'll attempt to counter this plan with "donations won't be enough to pay everything" and it won't. Games are meant to be played in your free time, and a developer shouldn't have that as their full time job. Instead the people that *actually enjoy* making games (not the people who do it because it pays well) should be doing it in their free time and get all the extra money it brings into their lives, whether it's large amounts (if the game is good) or small amounts (if the game isn't so good).
Instead of Hollywood snatching up people they can exploit, remix their voice, and sell off for millions, let the people who enjoy it do it and let them rake the rewards. If I really wanted to, I could get a friend to write a song and get another friend to mix up a beat and I could be the next big pop star, all from my home (because Hollywood would buy me up). I'd do it for the money though because singing isn't my thing. If someone has a real talent for singing and doesn't need remixers, shouldn't they be the ones getting the money, and shouldn't they be the ones getting the money DIRECTLY?
I always encourage people to support the developers, the artists, the movie makers. Youtube has taught us that if you give a few million monkey's a camera, you get decent results. If one of those money's made a full length movie and placed ads in it, released it as a free download, it would make them money - if it's good then well enough money to make another movie or at least be worth their time. Hollywood works on budgets of 200 million because they use special effects, a movie can be good quality without $200,000,000 worth of special effects and famous actors if you ask me.
That's my reasoning. Pay the artists, but make the artists the people that want to do it because they love to do it, not the greedy hogs you see these days 🙂