3D Animation With Photoshop

Fragma

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Ok as much as I hate using Adobe Photoshop for creating 3D animations, it is a very quick and simple solution, and hopefully some of you may find it quite useful.

This tutorial will take you through step by step, creating a 3D can which will zoom and rotate. It is a very basic animation but hopefully you can do more advanced stuff once you get the hang of it.

Ok so here goes,


Step 1, Creating your 3D object:

> Create a new document with dimensions 300x300px.
> Make sure that your background is transparent.
> Click "3D" in your menu bar, then "New Shape From Layer", and finally "Soda Can".

You will now have a 3D soda can in the centre of your canvas.
Next we need to make it look a bit more interesting, I won't go into much detail here but I will show you how to add a material and that should be enough to get you through for now.

> Click "Window" in your menu bar, and select "3D".

You are now presented with your 3D Object settings. This looks a little complicated but don't worry, once you know your way around it, it's really quite simple.

> At the top of the 3D window, you have 4 icons. Select the 3rd Icon from the right which will display the "Materials" settings.

3D1.jpg


By default, you will have the "Label Material" selected. Now there are some pre-set materials which you can use if you click the arrow down next to the sphere icon, but for this tutorial, we will be adding our own.

> Next to the sphere icon, where it says "Diffuse", click the arrow down and select "Load Texture".

3D2.jpg


At this point it is totally up to you which texture you choose, for this example I'll be adding a random flame image that I found.

You can also do the exact same thing for the "Cap Material" but now I'll move on to actually animating it with Photoshops 3D animation tools.


Step 2, Animating your 3D object:

> Close your 3D object manager as you won't be needing it any more.
> Click "Window" on your menu bar, and select "Animation".

Now you will be presented with your Animation Manager.
Usually by default it will open up showing frames; for this tutorial, you will need to use a time-line instead. To change to time-line mode, simply click on the icon at the bottom right of your animation manager.

3D4.jpg


Now in your time-line, you will have your layer, probably named "Background".

> Click the arrow down located to the left of your layer name.

Now you have a few options, the only 2 we will be using, are:
"3D Object Position" & "3D Camera Position".

Click the stopwatch icon next to both of these options, and you will now have a key frame added to each at the start of your animation time-line.

3D5.jpg


Firstly, select "3D Object Position", it should now be highlighted and ready to use.

Now if you look towards the bottom of your tool bar, you will see some 3D tools that you can use. Select the icon which looks like this:

3D6.jpg


Now all you need to do, is rotate your can so that the bottom is facing towards your screen.

Now, move your time-line indicator so that it is on "01:00f", and rotate the can to the position you would like it to be in once the animation is finished playing. A new key frame will automatically be added, and if you press play, you will see your can rotating.

Next up, we need to do the "3D Camera Position".
Below the icon for the 3D Object tools in the tool bar, are the 3D Camera tools. Right click the icon and select the Zoom tool.

3D8.jpg


Move your time-line indicator back to the beginning of your time-line, and zoom your object out to the point where it looks like a small dot.
Next, move your time-line indicator back to "01:00f" and zoom your object in to the size you would like it to be when the animation has finished playing. This will automatically add a new key frame.
Your time-line should now look something like this:

3D.jpg


Press play and your animation is done!


Extra Steps:

> Click the small icon located at the top right of your animation manager, select "Document Settings" and change the Duration to "0:00:01:01", and alter your Frame Rate depending on the speed you wish to have your animation at. I chose 25fps for this tutorial.

> Go to "File" > "Save for Web and Devices".
Make sure your output will be saved as GIF.
At the bottom right of the window that pops up, you have your "Lopping Options", select "Forever" seeing as it is for a GIF image.

Exporting:

Want to make your animation into a video?
> Go to "File" > "Export" > "Render Video".

> Under "File Options", you can choose your Quicktime Export.
Select "Quicktime Movie", and then press the "Settings" button to the right.

> Press "Settings" again in the new window that pops up.

Here are the following settings you should use:

3d9.jpg

Once you have everything set up, press OK and then hit "Render".


Hope this is of some help to you all! 😱ui:


Heres my pathetic attempt:
3Dcan.gif
 
Your, "pathetic attempt" makes me feel like your are throwing a soda can at me. xD
 
I really have to try to use more 3d objects in Photoshop thanks for this.
 
daaaaaaaamm...i really tried it and now im addicted to it...tnx alot.
 
Here after Animation technology is to rule the world..Its a creative work by using technology..
Animations are created using layers. There are two things you need to do:
Create a series of layers which will become the frames of the animation.
Use the Animation palette to create frames and animate them.
 
Very nice tutorial, but the problem is that I don't see the images, they just appear with wrong url...
 
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