[Beta] Seven MOD Installer - 0.3.1.0

Jasonp

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Modification Name: Seven MOD Installer
Author: sevenalive

Modification Description:: Automates the installation of MODS based on the MODX format. Most mods can be completed with no manual code entry (except for sql and diy). If manual code changes are required, you can either use the built in code editor, or use the generated MOD format to do the changes needed.
Modification Version:: 0.3.1.0 - Beta

Requirements: Requires Microsoft .Net Framework 2.0 or higher. Windows Vista already has 3.0 installed, most XP computers have 2.0 by now.

Features:

* Automated installation of MODS
* Backup changed files for each MOD
* Automatically moves includes files into the phpbb installation folder.
* History w/ information of MODS done
* Warning if a MOD has already been applied (based on history)

Planned Features:

* MOD Custom styles
* Uninstall of MOD by reversing the actions of the MODX file.

Screenshots:
http://dl.serverse7en.googlepages.com/SMI2.jpg

You must have Microsoft .Net Framework 2.0 or later installed. (Vista already has it).
If you get an application error immediately on startup, that means you do not have the framework.

Download :

http://ittakestime.org/download/Seven%2 ... taller.zip

Im testing this as we speak 🙂
 
Hmm, the main problems I can see with this is firstly...when the phpBB MOD team updates the MODX format and MOD authors update their XML intruction files...there's a good chance it will take a long time for the MOD to update.

Secondly, as I've found in the past sometimes you can't find a certain block of code because it's been edited by another MOD. Should this be the case, the automatic MOD installer won't be able to find it.

As i've always said...there's nothing like the feeling of doing something with your own bare hands. I personally love the feeling of half-hour MOD installs and going through module management in the Admin panel adding all the different modules. It gives me assurance that it was installed properly ~smile~
 
phpBB should use the vB hook system, it really is brilliant.

For those who don't know what it is; in the vB default code there are 'hooks' - basically places where code can be inserted. Rather than doing the finding/edited stuff with phpBB the code can be stored in an external file and is executed where it is 'hooked' into the system.

makes most mods so easy to install, just upload an XML file and it's done.

you can also easily add your own mods and stuff very easily
 
spyka said:
phpBB should use the vB hook system, it really is brilliant.

For those who don't know what it is; in the vB default code there are 'hooks' - basically places where code can be inserted. Rather than doing the finding/edited stuff with phpBB the code can be stored in an external file and is executed where it is 'hooked' into the system.

makes most mods so easy to install, just upload an XML file and it's done.

you can also easily add your own mods and stuff very easily
Ive heard about it, hopfully itll be in phpBB4 *prays*

I think they would have to re-write alot of it, wouldnt they? A few major changes anyway.
 
It wouldn't be that hard to implement actually. I haven't looked into the phpBB code that much (despite having written a number of mods :lol🙂 but I imagine all that would have to happen is to add some hook locations into the files and add a function/class to deal with them. Nothing too hard at all really - I used the same type of system in one of my computing projects in college (it wasn't a forum but the same concept of hooks)

in fact it would be an interesting projects If I have some spare time to see if I could write a hook system for phpBB.
 
It is a little different with SMF (As opposed to vB). The xml file looks for a like of code and it either adds before it, after it, or replaces it. The packages manager also automatically tells you if you have an outdated MOD. phpBB should really implement this, as this helped me pick SMF as my software.
 
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