
There, we go, I'm finally running into 0 / 0'.
I dunno why it randomly started turning up now, maybe less turbulence in Windows?
0 means that it's too fast for the timer to track, so somewhere around 200 microseconds and under.
If you're not familiar with microseconds, there are a thousand microseconds (μs) in a millisecond (ms) and a thousand milliseconds in a second.
The fastest unit in all of computing (nothing can really go faster) is the nanosecond. There are a thousand nanoseconds in a microsecond, however it's physically impossible to render a page in less than a microsecond (that doesn't mean you can't render them in parallel, the future is multi-core!).
This doesn't mean that you will get the page in the time specified though, that is a violation of the laws of physics, I wish I could break those laws because they are very annoying, but sadly, I am incapable of doing so at this time, maybe when we get one of those sci-fi faster-than-light communication devices.
Anyway, asides from the page generation, there is a little bit of overhead from the HTTP Stack and, of course, there's the TCP protocol which powers just about everything across the entire web. On-top of that, on occasion, is the database which can be quite slow (in comparison), but luckily, I can largely predict where users are most likely to go and cache those spots.
If the site is small enough, I can cache the entire thing in one go and serve it entirely out of memory, well almost, lots of things to do.
On another note, there seems to be a lot of discussion among the community about Go 2.
The Go Team are forming draft plans on what they want to change in the standard library and are also pushing discussions on ways to help simplify error handling and adding generics.
They did some great work on dependency management this year and I'm looking forward to where they go next. (I haven't forgotten about WebAssembly, but the browser spec is very immature, to the point of not being that useful, maybe in a year or two we'll be able to do away with JavaScript.)
Thank you very much 🙂Wow I think the level system is attractive! 🙂
About the dicenroll I think it should be a premium plugin for your income sir.
Its a great idea for gaming forums, like fighting a Boss, all players will just post anything,
then in their post there is random dice that will tell how much damage to inflict to the boss.
Also in those roll they can also get damage from boss, I saw that system in terrarp.net before.
Sir how about a Rating system?
when they post a reply to your thread, they must choose a number of stars for your rating, just like
google play, they require you to choose your stars for rating before adding your message.
About the footer sir I think it will look great if you can make a footer that is really cool and unique?
You want some sort of system where the OP is an item to be reviewed and the replies are reviews? I suppose it could be some sort of plugin, it wouldn't be too hard to do, although I'm slightly sceptical whether people would actually use it lol
A RPG system is interesting, I think I made a crude awful one for MyBB... When was it... Around six years ago. Good times. I'll see what I can do with that, although it'll be a fair bit of work.
I'm not sure what to do with the footer, I'm keeping it simple for now, although I might play around with it later.













